Opencl benchmark mac

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To turn it off, enter the same code in Terminal but replace yes with no.) I set the game display settings with the Prioritize Graphics preset and the screen resolution at 2560×1440. (You can do this in the Terminal by entering at the prompt defaults write -g MetalForceHudEnabled -bool yes and then hit Return. To see it in action on the Mac Studio, I activated a Metal Performance HUD, which displays the frame rate. It’s the type of graphics upscaling that AMD and Nvidia have done on the Windows PC.

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Resident Evil Village is a more recent game that features MetalFX Upscaling, which can boost graphics performance in software that uses Apple’s MetalFX API.

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